View Full Version : Assassins Creed at E3


Locke
07-10-2007, 04:47 PM
Despite my anger with E3, I still have to admit, it's letting out some interesting info. Like this four page article about Assassins Creed (http://xbox360.ign.com/articles/802/802794p1.html).

A few of the main details I picked out:

Weapons are tied to the D-Pad

You can use the Switchblade in normal combat

Target system using the L-trigger, with auto-target changes after an attack

You can knife guards in the back

The guards re-act to noises and will investigate

Climbing is based around the R-trigger also

Leap of Faith indicated by pigeons

Eagles represent special places worth climbing too(possible achievements attached?)

Red flash on the meter means the guards are onto you while yellow means you've broken sight

No demo.

The no demo bit has me on edge. It was reported earlier this year that a demo was guaranteed. If they've gone back on that promise, me and the other Assassins Creed forum-ites may just have to have a revolt.

If anyone wants this can be converted to a general E3 discussion thread about new info coming out of it.

ImNotEmo
03-18-2009, 03:31 PM
that game sucked man!

BasharTeg6
03-18-2009, 03:33 PM
I disagree.

kim andre
03-18-2009, 03:34 PM
me to i liked it :)

ImNotEmo
03-18-2009, 03:35 PM
I disagree.

really? you liked that game? ill admit it was fun to run around on the buildings but the combat was horrible! you could just counter kill everyone in one hit!
and the story sucked! and finally the hits you were doing wernt even a challange! you just walked up and killed them

kim andre
03-18-2009, 03:36 PM
really? you liked that game? ill admit it was fun to run around on the buildings but the combat was horrible! you could just counter kill everyone in one hit!
and the story sucked! and finally the hits you were doing wernt even a challange! you just walked up and killed them

yep but the sand box elements of the game, thats what made it for me :thumbsup:

ImNotEmo
03-18-2009, 03:38 PM
yep but the sand box elements of the game, thats what made it for me :thumbsup:

the sand box part saved made the game fun to you? it didnt do anything for me really, why dont you just play another sandbox game?

kim andre
03-18-2009, 03:41 PM
the sand box part saved made the game fun to you? it didnt do anything for me really, why dont you just play another sandbox game?

because this is a free runner game as well, jump from building to building, and it is in the old days you know you got freaking style haha, and to run away from some guards while on top of the city is just epic. but the game gets boring after a while, but now i am addicted to it agen after 4 months of not playing it haha

ImNotEmo
03-18-2009, 03:44 PM
because this is a free runner game as well, jump from building to building, and it is in the old days you know you got freaking style haha, and to run away from some guards while on top of the city is just epic. but the game gets boring after a while, but now i am addicted to it agen after 4 months of not playing it haha

i guess but you have to admeit the combat is crap in that game.

Astro Nit
03-18-2009, 03:53 PM
i guess but you have to admeit the combat is crap in that game.

I liked it to a couple of weeks then I realized that it's just the same thing over and over again, and as for the story line, I don't understand it, would anyone more knowledgeable (I know I spelt the wrong :lol: ) than me please enlighten me to why one minute I'm running around killing people, then I'm suddenly in some sort of a lab? :lol:

kim andre
03-18-2009, 03:55 PM
i guess but you have to admeit the combat is crap in that game.

ye it is, but you got to love the executions :) when he stabs a dagger into the neck of a guard :thumbsup:

ImNotEmo
03-18-2009, 03:55 PM
I liked it to a couple of weeks then I realized that it's just the same thing over and over again, and as for the story line, I don't understand it, would anyone more knowledgeable (I know I spelt the wrong :lol: ) than me please enlighten me to why one minute I'm running around killing people, then I'm suddenly in some sort of a lab? :lol:

yeah i hated that too! why did i have to be in a memory?! the game would have been much better if i was always in the memory!

kim andre
03-18-2009, 03:56 PM
yeah i hated that too! why did i have to be in a memory?! the game would have been much better if i was always in the memory!

ye like the DS version.

ImNotEmo
03-18-2009, 04:03 PM
ye like the DS version.

Ds Version?

Millakilla
03-18-2009, 04:03 PM
Why was this thread revived?

ImNotEmo
03-18-2009, 04:05 PM
Why was this thread revived?

becuase it can be!

kingofnoland
03-18-2009, 04:09 PM
becuase it can be!

can doesn't mean should.

BasharTeg6
03-18-2009, 04:10 PM
Eh... I simply do not agree. I found the combat to be fun without being overly difficult. There were multiple ways to take out enemies so you could choose how you went about it. The storyline was interesting... at least they rationalized why you had all of these strange HUD elements that wouldn't exist IRL. Plus it left room for additional installments. Basically I think I liked the game for all of the reasons you hated it >.<

Millakilla
03-18-2009, 04:11 PM
becuase it can be!

Nice logic there, You "can" also play in traffic... It can be done so you might as well do it..

kim andre
03-18-2009, 04:14 PM
Ds Version?

yes a ds version, check it out, the sad thing is it sucked bals xD

but hey i "can" run whit scissors, lets go! yey!

Astro Nit
03-18-2009, 04:24 PM
Eh... I simply do not agree. I found the combat to be fun without being overly difficult. There were multiple ways to take out enemies so you could choose how you went about it. The storyline was interesting... at least they rationalized why you had all of these strange HUD elements that wouldn't exist IRL. Plus it left room for additional installments. Basically I think I liked the game for all of the reasons you hated it >.<

:lol: One mans killzone 2 is another mans lair I guess, damn that sucked, *note to self, don't bother trying to be funny* :lol: