View Full Version : HUMPDAY UPDATE 030409 FIXED: Sorry.


News Bot
03-05-2009, 12:50 PM
Here’s a link to the revised Humpday Update podcast that was inadvertently released with music about 900 dB* too loud music last night.

LINK (http://media.libsyn.com/media/sarcasticgamer/HDUD-030409b.mp3)

Full post shortly



http://feeds2.feedburner.com/~ff/TheSarcasticGamer?d=yIl2AUoC8zA (http://feeds2.feedburner.com/~ff/TheSarcasticGamer?a=m-65lpmM-dU:Bd5SWRHfZeE:yIl2AUoC8zA) http://feeds2.feedburner.com/~ff/TheSarcasticGamer?d=dnMXMwOfBR0 (http://feeds2.feedburner.com/~ff/TheSarcasticGamer?a=m-65lpmM-dU:Bd5SWRHfZeE:dnMXMwOfBR0) http://feeds2.feedburner.com/~ff/TheSarcasticGamer?i=m-65lpmM-dU:Bd5SWRHfZeE:gIN9vFwOqvQ (http://feeds2.feedburner.com/~ff/TheSarcasticGamer?a=m-65lpmM-dU:Bd5SWRHfZeE:gIN9vFwOqvQ) http://feeds2.feedburner.com/~ff/TheSarcasticGamer?i=m-65lpmM-dU:Bd5SWRHfZeE:V_sGLiPBpWU (http://feeds2.feedburner.com/~ff/TheSarcasticGamer?a=m-65lpmM-dU:Bd5SWRHfZeE:V_sGLiPBpWU) http://feeds2.feedburner.com/~ff/TheSarcasticGamer?d=qj6IDK7rITs (http://feeds2.feedburner.com/~ff/TheSarcasticGamer?a=m-65lpmM-dU:Bd5SWRHfZeE:qj6IDK7rITs) http://feeds2.feedburner.com/~ff/TheSarcasticGamer?i=m-65lpmM-dU:Bd5SWRHfZeE:F7zBnMyn0Lo (http://feeds2.feedburner.com/~ff/TheSarcasticGamer?a=m-65lpmM-dU:Bd5SWRHfZeE:F7zBnMyn0Lo) http://feeds2.feedburner.com/~ff/TheSarcasticGamer?i=m-65lpmM-dU:Bd5SWRHfZeE:D7DqB2pKExk (http://feeds2.feedburner.com/~ff/TheSarcasticGamer?a=m-65lpmM-dU:Bd5SWRHfZeE:D7DqB2pKExk) http://feeds2.feedburner.com/~ff/TheSarcasticGamer?d=7Q72WNTAKBA (http://feeds2.feedburner.com/~ff/TheSarcasticGamer?a=m-65lpmM-dU:Bd5SWRHfZeE:7Q72WNTAKBA) http://feeds2.feedburner.com/~ff/TheSarcasticGamer?d=l6gmwiTKsz0 (http://feeds2.feedburner.com/~ff/TheSarcasticGamer?a=m-65lpmM-dU:Bd5SWRHfZeE:l6gmwiTKsz0)
http://feeds2.feedburner.com/~r/TheSarcasticGamer/~4/m-65lpmM-dU

Click here to view the article. (http://feedproxy.google.com/~r/TheSarcasticGamer/~3/m-65lpmM-dU/humpday-update-fixed-sorry.html)

PopTrogdor
03-05-2009, 02:43 PM
Am i the only person who absolutely loves Killzone 2's controls?

MosEisley
03-05-2009, 02:52 PM
Man, I wish I had a PS3 right about now. Would love to play Killzone 2. Question about the multiplayer though... Lono you were saying how it's 7 games in one at 5 minutes a piece, now is that all there is or is there also lobbys for each individual mode Like if you'd just want to play a longer game of Team Deathmatch or Domination?

It is tiresome listening to the Halo killer thing with every big name game that comes out. I wish they would just stop trying to analyze something that isn't even there and just enjoy the game.

Thanks for the shout out it completely caught me off guard LOL. hopefully it will send 7 more people over there to sign up by tomorrow night.

EDIT: Oh I almost forgot to mention... Lono... That clue reference was hilarious... I want it on a t-shirt.

Artemas
03-05-2009, 03:20 PM
Am i the only person who absolutely loves Killzone 2's controls?

One of either the few or insane.

If they patch the control and analog issues with KZ2 it wold be hugely improved (I know I'm stating the obvious but I just want to belong:huh:)


Great show guys that was definatly worth waiting through the audio blunder.

Zvolen
03-05-2009, 03:42 PM
First off I just don't understand the argument that the R2 button is more natural then the R1 button. The R2 button is too "spongy" to be a trigger button, plus you use your index or "trigger" finger for R1, it feels more comfortable and natural for me.

As for the controls on KZ2 I again don't see it as a problem, you can change the controls to a COD clone except the crouch button. But since you rarely use crouch in multiplayer that is hardly a problem, the real problem in MP is the lack of response or "twitch" feeling. I just figure everyone has that same problem when playing and its easy to overcome.

Oh, also peaking out from cover isn't that difficult hold L2 then use the left thumb stick to peak in that direction and use R1 to shoot. If you also wanted to aim you could hold or tap L1.

Otherwise, great shows guys. Hopefully in the future I will be able to play with you guys online.

Englishman
03-05-2009, 03:47 PM
What's with the crying about KZ2 controls? Did people bitch about Doom's controls by saying that they should have been what people were used to, ie pencil and paper?
Every game has controls that have to be learned but would it be better if there was a uniform button layout across all systems? Take the time to learn the controls, or switch to one of the other 5 configurations and get used to that. I like Killzones controls, just as I like Warhawks controls and uncharted etc.

PopTrogdor
03-05-2009, 04:10 PM
I'd actually be upset if they changed the controls. I prefer 'em. The only reason other people are pissed, is because they want CoD or Halo controls. Well this isn't CoD or Halo, so accordingly the controls should be different.

It's all down to the player not being diverse enough to adapt to a different controls scheme.

I'm in love with the controls, as i never played CoD past the campaign and the same with halo

Artemas
03-05-2009, 04:43 PM
First off I just don't understand the argument that the R2 button is more natural then the R1 button. The R2 button is too "spongy" to be a trigger button, plus you use your index or "trigger" finger for R1, it feels more comfortable and natural for me.

As for the controls on KZ2 I again don't see it as a problem, you can change the controls to a COD clone except the crouch button. But since you rarely use crouch in multiplayer that is hardly a problem, the real problem in MP is the lack of response or "twitch" feeling. I just figure everyone has that same problem when playing and its easy to overcome.

Oh, also peaking out from cover isn't that difficult hold L2 then use the left thumb stick to peak in that direction and use R1 to shoot. If you also wanted to aim you could hold or tap L1.


Otherwise, great shows guys. Hopefully in the future I will be able to play with you guys online.

Thats exactly why there needs to be 100% customizable controls, we all like different buttons to do different things and have different strengths and movement capabilities in our fingers. (NO, that is not what she said.)

MrWooT
03-05-2009, 04:48 PM
I just wanted to point something out you said L2 is the zoom button on cod4 its not that's L1. L2 is throwing grenades.

Ventilaator
03-05-2009, 04:56 PM
I voted for the blu show in that thread.
My thinking was that I would like to play against the red show, while being in the same team with the blu show.
I didn't even think about winning.
If the thread would have been about which team would win in your opinion, then I would have voted red. :huh:

Shane86
03-05-2009, 05:21 PM
I hate having to hold L2 to duck, other than that I have no problems.

Lono_Lives
03-05-2009, 05:27 PM
I just wanted to point something out you said L2 is the zoom button on cod4 its not that's L1. L2 is throwing grenades.


On the 360 its L2. Thats why I said that I'd bet that PS3 only players probably had an easier time adjusting to the Killzone 2 controls.

Lono_Lives
03-05-2009, 05:29 PM
I'd actually be upset if they changed the controls. I prefer 'em. The only reason other people are pissed, is because they want CoD or Halo controls. Well this isn't CoD or Halo, so accordingly the controls should be different.

It's all down to the player not being diverse enough to adapt to a different controls scheme.

I'm in love with the controls, as i never played CoD past the campaign and the same with halo

I don't understand why I have to adapt. When I buy a car, they don't put the steering wheel in a different place than the last car that I bought... I don't get in the car and say, ok, where is the gas pedal on this baby...

I should be able to do what I want with the controls or they should be standard, especially since there's no function in K2 that is different than any other shooter.

MrWooT
03-05-2009, 05:30 PM
On the 360 its L2. Thats why I said that I'd bet that PS3 only players probably had an easier time adjusting to the Killzone 2 controls.

oh ok. Sucks for you guys cant wait till i get my copy this week end:grin:

Ploogle
03-05-2009, 06:30 PM
I don't see what the big deal is with Playstation FPSs using R1 to fire. As in, I don't understand what people don't like. When I play the 360, I use my index fingers to fire, so that could have something to do with it.

Zvolen
03-05-2009, 06:49 PM
Thats exactly why there needs to be 100% customizable controls, we all like different buttons to do different things and have different strengths and movement capabilities in our fingers. (NO, that is not what she said.)I never said I was against that, not a programmer by any means but I am sure that would cause a lot more unnecessarily programing on their part. Why not just learn the controls?

I don't understand why I have to adapt. When I buy a car, they don't put the steering wheel in a different place than the last car that I bought... I don't get in the car and say, ok, where is the gas pedal on this baby...

I should be able to do what I want with the controls or they should be standard, especially since there's no function in K2 that is different than any other shooter.I think that's a bad analogy, but even then that "standard" is only true here the states. Try jumping in a Japanese car and driving on the right side of the road. Plus this is software not hardware, its not like every PS3 you buy the DPad is in a different location.

Ploogle
03-05-2009, 07:53 PM
I think that's a bad analogy, but even then that "standard" is only true here the states. Try jumping in a Japanese car and driving on the right side of the road. Plus this is software not hardware, its not like every PS3 you buy the DPad is in a different location.

What Lono is saying is that almost every other FPS (or the ones that matter, anyways) allows you to map your control scheme, and that it's annoying that KZ2 doesn't.

Artemas
03-05-2009, 10:25 PM
I never said I was against that, not a programmer by any means but I am sure that would cause a lot more unnecessarily programing on their part. Why not just learn the controls?



Umm because programing is their job and it's not hard to make customizable controls. It's not a matter of learning them it's a matter of being comfortable with them. Someone who has only ever used a PS3 will have no problems with the controls and thats fine but not all of us are going to adapt to the awkward style to a point where it becomes usable for us.

Why change hand styles which for most of us have been the same for many years when the devs can put in a very simple fix that works for everyone?

PopTrogdor
03-05-2009, 10:51 PM
I don't understand why I have to adapt. When I buy a car, they don't put the steering wheel in a different place than the last car that I bought... I don't get in the car and say, ok, where is the gas pedal on this baby...

I should be able to do what I want with the controls or they should be standard, especially since there's no function in K2 that is different than any other shooter.

Unless you buy a European one...then obviously everythings mirrored :P Obviously having a "customise" option is better.

I was just saying that a lot of people have called the game crap, or spent all their time moaning about the controls, when the first thing they say is "this game is amazing"...really? It's amazing? So what do you like about it, dont just talk about the crap you dont like, i don't wanna hear that.

Gief more positives when you like a game!

Chubbaluphigous
03-05-2009, 10:52 PM
The DS3 and the 360 controller sit differently and in turn angle your hand in different ways. The way your hand is when holding the 360 controller your finger goes naturally for the triggers. With the D3 you finger goes naturally to R1. Try putting you hand in a semi pistol grip fashion with your index finger out, then put the controller in your hand and see where your finger is.

Ventilaator
03-06-2009, 12:51 AM
Am I the only one who hasn't ever cried about controls?
I always figure out them in the first 10 seconds or so, and I can go from game to game and not have any problems with different controls.
The only game that I have ever had control issues was Guitar Hero using a regular controller. :lol: And I have that all figured out as well by know. I can play most songs on Hard

Am I the greatest gamer that has ever lived or something? :huh:

Lono_Lives
03-06-2009, 01:30 AM
Unless you buy a European one...then obviously everythings mirrored :P Obviously having a "customise" option is better.

I was just saying that a lot of people have called the game crap, or spent all their time moaning about the controls, when the first thing they say is "this game is amazing"...really? It's amazing? So what do you like about it, dont just talk about the crap you dont like, i don't wanna hear that.

Gief more positives when you like a game!

Well, I'm trying to be fair, first off. Second, the control issue is a big one despite your love of the controls.

I do love the game, and yes I don't like the controls. Deal with it. LOL...

The Dutch Don
03-06-2009, 05:15 AM
I don't really care about the button layout as you can adapt quite easily. What I don't like about the controls is that when you aim at something the first few millimeters nothing happens and when you get your sight to move it moves really quick. There seems to be a dead space in the responsiveness of the thumbstick. Am I making sense here? Anyways, I now tend to get my aim at the right level and strafe instead of moving left and right with my weapon, which is kinda messed up to be honest...

kim andre
03-06-2009, 05:56 AM
ass i am an editor ass well, it was freaking tempting to give dave a bitch slapp when i heard the unfixed version haha xD

anyways good show guys :)

Zvolen
03-06-2009, 11:39 AM
What Lono is saying is that almost every other FPS (or the ones that matter, anyways) allows you to map your control scheme, and that it's annoying that KZ2 doesn't.

I know what he is saying, and I agree they should have had that option. But they didn't and honestly its not that hard to adjust. Plus his analogy just didn't fit so I was bringing light to that.

Umm because programing is their job and it's not hard to make customizable controls. It's not a matter of learning them it's a matter of being comfortable with them. Someone who has only ever used a PS3 will have no problems with the controls and thats fine but not all of us are going to adapt to the awkward style to a point where it becomes usable for us.

Why change hand styles which for most of us have been the same for many years when the devs can put in a very simple fix that works for everyone?
LOike I said above, it would be nice to have that option. But again its not like you have to use the select button to shot or anything, its not THAT foreign. ONE button is different from the almighty COD clone. :roll:

manniefold
03-06-2009, 11:43 AM
ass i am an editor ass well, it was freaking tempting to give dave a bitch slapp when i heard the unfixed version haha xD

anyways good show guys :)

I will admit, I kept listening to it, because I was half expecting them to cut the music and say "just messing with ya."

Artemas
03-06-2009, 01:24 PM
LOike I said above, it would be nice to have that option. But again its not like you have to use the select button to shot or anything, its not THAT foreign. ONE button is different from the almighty COD clone. :roll:


I also don't use that control setup:tongue: