View Full Version : Okay, system specs aside...
Ploogle 01-12-2008, 03:08 AM ...what else are you really expecting from the Wii? What else besides raw performance do you think the Wii could use the next time around?
WARNING: DO NOT SAY "GRAPHICS" OR "PROCESSING POWER" OR I WILL EAT YOU ALIVE.
List (Updated infrequently):
1. Motion sensing independent of IR bar
2. No friend codes
3. SD slot on Wiimote
4. VR (http://wiihacks.blogspot.com/2007/12/head-tracking-vr-using-wiimote.html) (Seriously, click the link.)
5. XBL-esque network
6. Wireless headset for online chat/voice in games
7. Custom slot illuminator colors
8. Greater 3rd Party Support
9. Seriously, Nintendo. VR. (http://wiihacks.blogspot.com/2007/12/head-tracking-vr-using-wiimote.html)
Mr Eibmoz 01-12-2008, 03:16 AM Just a better wiimote. More accurate movment tracking and a lightgun style aiming instead of aproximate aiming... and no friend codes.
Ploogle 01-12-2008, 03:18 AM Amen, amen. I'll edit my first post and make a list. Something I'd like to see is an SD card slot on the Wiimote itself.
zbiggie 01-12-2008, 04:03 AM VR. (http://wiihacks.blogspot.com/2007/12/head-tracking-vr-using-wiimote.html)
Ploogle 01-12-2008, 04:24 AM Zbiggie, I was about to flame you...but decided to follow the link.
WOOOOW. Heck yes. I'm adding it to the list.
NecrisJ1MM 01-12-2008, 04:35 AM Online network... and headset compatibility...?
something ala Live
Ploogle 01-12-2008, 04:43 AM Updated.
*shivers* I've never been on the site this late at night...kinda creepy.
Diortem 01-12-2008, 08:49 AM Im pretty sure lightguns are a thing of the past, sadly. They actually dont work with LCD screens. Only old fashioned CRTs.
Mr Eibmoz 01-12-2008, 08:55 AM old style ones yeah, but a slight modification of the sensor bar would have let the wiimote act like one.
Diortem 01-12-2008, 10:17 AM old style ones yeah, but a slight modification of the sensor bar would have let the wiimote act like one.
Only things they could have done were to let it adjust length (made it WAY to delicate) or what they did... give us a cursor on the screen pretty much all the time.
Ploogle 01-12-2008, 12:08 PM When I hear "Light gun style control", I think of a control that doesn't need anything from the console to know where it's pointing. "Light gun" is probably the worst way to describe it, come to think of it...
...I'll just leave it at "Improved motion-sensing/No IR bar"
Chemical_Burn 01-12-2008, 01:09 PM Better friend tracking system, some online stats. Hate me or w/e but seriously I like wired controllers. Batteries are a pain in the ass. 1080p resolution, 720p isn't enough for the TV that can go higher. Different or choosable colour slot illuminators. Ability to download some freaking demos, Id like to try a game before buying it even if its only 1 level. Thats the whole point of a demo.
Ploogle 01-12-2008, 05:29 PM 1080p resolution, 720p isn't enough for the TV that can go higher.
*eats Chemical_Burn alive*
I'll make the warning bold and red. You have some good ideas, though.
Diortem 01-12-2008, 06:05 PM When I hear "Light gun style control", I think of a control that doesn't need anything from the console to know where it's pointing. "Light gun" is probably the worst way to describe it, come to think of it...
...I'll just leave it at "Improved motion-sensing/No IR bar"
Well do you know of a way that doesnt need to add something to the TV and works with LCD, Plasma, and CRT? If you do, Im with you all the way, but if you do, you know of a piece of tech I do not.
That said, a cursor on the screen keeps things pretty accurate if you ask me. Now if they could come up with something that can adapt to your screen size next time and therefore make cursors optional, THAT would be a worthwhile upgrade.
Ploogle 01-12-2008, 08:03 PM I know how a light gun works. What I have in mind is a fine-tuned Wiimote that can sense its location relative to the console. There would be no escaping a small dongle of some kind, but you could make it very small. All this dongle would need to do (which could be the size of a water bottle cap) is sit on the TV and act as a reference point for the Wii. There are sensors used in robotics that can figure out their position relative to another, which you'd be using here. On connection, the Wiimote would figure out how far it is from the TV, and since it already knows its own rotation angle you could have an IR-Free pointer that's a LOT more accurate. Accelerometers or some similar tech will advance heavily by the time the Wii's successor comes out, so I have every confidence that we'll see a ridiculously amazing system next time around.
Diortem 01-13-2008, 12:33 PM I know how a light gun works. What I have in mind is a fine-tuned Wiimote that can sense its location relative to the console. There would be no escaping a small dongle of some kind, but you could make it very small. All this dongle would need to do (which could be the size of a water bottle cap) is sit on the TV and act as a reference point for the Wii. There are sensors used in robotics that can figure out their position relative to another, which you'd be using here. On connection, the Wiimote would figure out how far it is from the TV, and since it already knows its own rotation angle you could have an IR-Free pointer that's a LOT more accurate. Accelerometers or some similar tech will advance heavily by the time the Wii's successor comes out, so I have every confidence that we'll see a ridiculously amazing system next time around.
I agree with that, but I would think 2 sensors minimum still... we are not talking just distance here. Basically, it's trangulation PLUS orientation. It will get better, but to keep it accurate in the pointing department, Id be skeptical on less then that.
Canuck 01-13-2008, 02:50 PM VR. (http://wiihacks.blogspot.com/2007/12/head-tracking-vr-using-wiimote.html)
OMFG, that is amazing.
Anyways, let's see, umm better graphics, processing power, HD support...
...XBL-esque online, better control layout, VR, better games...
...And better graphics.
Oh yeah, and better graphics.
Ploogle 01-13-2008, 04:27 PM I agree with that, but I would think 2 sensors minimum still... we are not talking just distance here. Basically, it's triangulation PLUS orientation. It will get better, but to keep it accurate in the pointing department, Id be skeptical on less then that.
You didn't read me right. I pointed out that the Wiimote can already sense what angle it's tilted at, not just the change in angle. You don't need to hold your controller perfectly straight up every time you boot the console, do you? In Wii Baseball, it knows what angle the Wiimote is at without needing to calibrate it at startup. This combined with knowing where it already is in relation to the screen (which is what the sensor bar does) gives you pointing. All Nintendo needs to do is scrap the Sensor Bar method and start with either sonic sensors or something similar. It would basically be Radar tech. How does radar know how large and where the blips are? My excitement for the second Wii is almost as great as my hype for Spore. :D
Diortem 01-13-2008, 10:42 PM You didn't read me right. I pointed out that the Wiimote can already sense what angle it's tilted at, not just the change in angle. You don't need to hold your controller perfectly straight up every time you boot the console, do you? In Wii Baseball, it knows what angle the Wiimote is at without needing to calibrate it at startup. This combined with knowing where it already is in relation to the screen (which is what the sensor bar does) gives you pointing. All Nintendo needs to do is scrap the Sensor Bar method and start with either sonic sensors or something similar. It would basically be Radar tech. How does radar know how large and where the blips are? My excitement for the second Wii is almost as great as my hype for Spore. :D
Maybe, but you give Baseball too much credit. All it reads is speed.
Now Bowling seems to take it all in.
Garwalker 01-13-2008, 10:49 PM 3rd Party Support
Hard Drive
Chemical_Burn 01-14-2008, 12:23 AM *eats Chemical_Burn alive*
I'll make the warning bold and red. You have some good ideas, though.
Theres a difference between graphics and resolution, so you minus well eat yourself alive. :rolleyes:
Ploogle 01-14-2008, 06:09 PM What else besides raw performance do you think the Wii could use the next time around?
That's what this topic is about, not resolution. Fine, I'll spit you out.
Maybe, but you give Baseball too much credit. All it reads is speed.
Now Bowling seems to take it all in.
How am I giving Baseball too much credit? Boot up your Wii and see what I'm talking about. The slightest motion of the Wiimote updates where your Mii is holding the bat. Yes, you have to swing, but that's FAR from what it's reading. The Wiimote, even if not shown on the screen, is constantly sending info on each axis of rotation to the main console. The "swing" motion is just sending a sudden change in rotation.
Bowling does show where you're holding the Wiimote in front of your body, but how does this differ from baseball? It's a ball versus a bat.
3rd Party Support
Garwalker, Nintendo already has 3rd Party Support. There's just not much of it, so I'll assume that you mean "Greater 3rd Part Support".
PopTrogdor 01-14-2008, 07:29 PM Hardcore games that do not use the wii-mote at all, or at least no motion controls, even playing mario gives you cramp from getting star bits /yawn. so yeh, really hardcore games with no motion control to **** up the experience
oh and all the hype i had for spore died many a year ago
Ploogle 01-14-2008, 08:16 PM PopTrogdor, I'm gonna have to say that your post was complete and utter BS. Are you serious? If you don't like the motion controls, get a 360. There's absolutely NO reason to have a game that doesn't take advantage of the console's strengths. It's like a 360 game that has crap graphics, or one that doesn't use the buttons.
As for Spore, I was really hyped when I saw that first 30-min video Will showed. As time went on, my hype died down little by little when I saw the game change from that first design, but I recently saw that video comparing the first vid to a recent vid, and I couldn't believe how good the game looks. My hype is maxed. I'd get up at midnight to get the game, but my parents wouldn't let me...
Diortem 01-14-2008, 11:10 PM That's what this topic is about, not resolution. Fine, I'll spit you out.
How am I giving Baseball too much credit? Boot up your Wii and see what I'm talking about. The slightest motion of the Wiimote updates where your Mii is holding the bat. Yes, you have to swing, but that's FAR from what it's reading. The Wiimote, even if not shown on the screen, is constantly sending info on each axis of rotation to the main console. The "swing" motion is just sending a sudden change in rotation.
Bowling does show where you're holding the Wiimote in front of your body, but how does this differ from baseball? It's a ball versus a bat.
Garwalker, Nintendo already has 3rd Party Support. There's just not much of it, so I'll assume that you mean "Greater 3rd Part Support".
Basically, no matter what angle you swing, on the screen, it swings the same way.... ok, it may read the angle for possition you start, but the swing itself is only your speed. This isnt half what I think it's capable of... that's all.
Oh and, PopTrogdor... if you are getting cramps from the Wii-mote, you might want to get that checked out. It doesnt sound like you are in very good condition.
Ploogle 01-15-2008, 02:54 PM This isnt half what I think it's capable of... that's all.
I know, just look at Red Steel. They got the right idea.
And I was just trying to show you that you don't need the IR bar at all, that that's just ONE way of doing it. With my method, sunlight won't get in the way as well as other objects. People could walk right in front of the Wiimote and the pointer wouldn't even flicker.
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