View Full Version : Is Six-axis just a gimmick?
Shane86 09-09-2007, 11:39 AM What are your opinions on the ps3's six-axis controls? Do you feel they can replace the classic thumbstick or is it just a flash in the pan? Lair has been criticised because of it's insistence on using them, many hardcore gamers find it a lot harder to adjust to steering with the joypad (I tried it with Motorstorm, and I was terrible) Lair is the first game to rely so heavily on it, so it was always running the risk of harsh reviews. The other uses of it seem a bit tacked-on and unnecessary. e.g. shaking off aliens in resistance, or capturing monsters in folklore. So I guess the question is do you believe six-axis controls were a worthwhile addition by Sony?
Blackflash 09-09-2007, 02:05 PM I dont think that the SIXAXIS is a fad, i recently purchased warhawk and only use the tilt function to play the game all the time, which is actually an excelent lag free multiplayer game by the way. Many say sony copied nintendo, but before the wii there have been many other accessories with the same function, but with the kind of ignorance in the gaming world including the gaming press, people only look at the exterior of things and not what is incased.
GideonB 09-09-2007, 03:03 PM Six-Axis is shit. It does nothing, no rumble aint good but the wii dont need it but the ****ing PS3 does.
Blackflash 09-09-2007, 03:26 PM So sad, i guess this forums is full of haters
Duncor 09-09-2007, 03:54 PM I have not used it but I'm sure it it's used in the right ways it could be interesting but I don't see any real need for it
Night Phyre 09-09-2007, 04:31 PM EXEC 1: Hey, you know that Wii is fixin' to be hot stuff, right?
EXEC 2: I know what you mean. I hear it controls like shit, though.
EXEC 1: Is that really important?
EXEC 2: No, I suppose not.
EXEC 1: So, how's about we add ourselves some motion control, eh?
EXEC 2: Wait, won't our motion control games suck too?
EXEC 1: Of course, but is that really important?
EXEC 2: No, I suppose not.
Lair FTL.
I'm still waiting to see it implemented in a reasonable way. And though I really like Super Rub-A-Dub those minigames don't count.
The steering in Motorstorm just plainly sucks. Every time I dust off my PS3 for a round of Motorstorm I try the Motioncontrols again - just in case I find it this time enjoyable but until now I switch back to standart controls after 1-2 minutes.
In Resistance .. well. Let's say it's a annoying gimmick and leave it at that.
Where I could imagine using the motionsensing in a game would be as a way to look around corners. Stand at a corner and tilt the controller to have your charakter lean in the direction. This move would feel natural and it doesn't obscure the gameplay.
rothbart 09-11-2007, 02:23 PM I didn't care for the poll choices here since I think it's a great idea AND I've yet to see them convince me yet (other than flight in Warhawk, which IMO is perfection).
The biggest thing I like about the SIXAXIS over the 360's and Wii's controller is it is a blend of the two factions. It's a traditional dual-stick complete button set controller, yet it has motion sensing abilities (that aren't required to be adapted to virtually all games).
I feel the Wii's motion controls have been used better than the SIXAXIS, no doubt, but I also feel they've been shoehorned into a TON more games than needed them (I'm talking about the Wii there). If a developer decides motion control doesn't suit their particular game, they can treat the SIXAXIS just like a dual analog stick controller and carry on.
I think the DualShock 3 (that's the rumored name of Sony's next controller) will be superior to the SIXAXIS with the addition of rumble, weight, and hopefully additional enhancements though...
Don't get me wrong though, I think the SIXAXIS can be used as a gimmick, but that's not the fault of the controller, that'd be squarely on the developers.
Chemical_Burn 09-11-2007, 06:23 PM Personally I find the SIXAXIS to be a last ditch effort to rip off an idea from Nintendo. First was the rumble feature and now motion control sensors. Doesn't anyone find it funny that what ever Nintendo makes Sony seems to come up with an alternate of the same thing at the same console? Now I know why Nintendo hesitated to post out any info about their console until the very last possible moment.
rothbart 09-11-2007, 11:09 PM Personally I find the SIXAXIS to be a last ditch effort to rip off an idea from Nintendo. First was the rumble feature and now motion control sensors. Doesn't anyone find it funny that what ever Nintendo makes Sony seems to come up with an alternate of the same thing at the same console? Now I know why Nintendo hesitated to post out any info about their console until the very last possible moment.
Wow, did you come up with that all by yourself? What I find funny is that nobody can see that the SIXAXIS doesn't mandate a new control scheme for its games yet it does offer motion control which wasn't there before. I'm in no way implying that the SIXAXIS controller is ideal, but the fact that it has motion control is not a bad thing in and of itself. The fact that developers largely haven't used it well is more important.
And honestly, people that played the "copied" card need to snap out of it. If good ideas aren't improved upon, how are we ever to progress as an industry. Why isn't Microsoft given crap about having two analog sticks on their controllers? What about clickable sticks? I mean we could make comparisons based on previous examples all day long.
I'm confident that before this generation of games is over, there will be a MULTITUDE of games that have used motion control well. I won't go so far as to say SIXAXIS because their next controller is rumored to be called the DualShock 3. Obviously it will at least include rumble... but not just any rumble, Immersion's new TrueSense technology. But I guess in your book, that's still copying from the friggin' N64's Rumble Pak. Tell me you understand...
Duncor 09-11-2007, 11:23 PM I also find it funny that people say Sony is stealing from Nintendo like Nintendo invented motion control games.
http://www.walmart.com/catalog/product.do?product_id=4026179
They have been around for years and so what if Sony thinks that they can incorporate a feature from a competitor to help make better games. Welcome to the world of no holds bar capitalism
Spudnik 10-02-2007, 12:22 AM I have to agree with Rothbart on this one. Every idea needs to be built upon or else we would still be living in caves.
Link97 10-02-2007, 12:28 AM Sixaxsis is okay for games where you have to steer something, but there's no rumble so not that much of a game experience. Can't wait for DaulShock 3.
Digitalistic 10-02-2007, 01:21 AM SIXAXIS was very clearly a last-minute addition to the PS3 and one that they hadn't planned from the beginning. At the E3 conference where they announced all the PS3 details, they even made mention that they had only added motion control a week earlier. For those that remember the timeline, the details about the Wii were released about 2 weeks (maybe a month?) before that same E3 conference. Adding a dramatic change like motion control while you're trying to finalize a price/date for your groundbreaking new console is just.... not smart.
That having been said, I really do have to agree with what Rothbart's saying here. Where the Wii is targeted at a very casual audience, the PS3 is aimed at the general gaming populace. They are most definately developing games for the gamers, and if their holiday lineup is any indication, they're doing a decent job. That having been said, it's really too early to tell if SIXAXIS is just a gimmick or not. If used properly with the system, in a way that combines the games you'd find on the 360 with the motion-sensing of the Wii, their black obelisk would be unstoppable.
Unfortunately, it's been on the market for only a year now, and as we've seen many good (Warhawk) and bad (Lair) uses of the technology, it can really go either way -- it's just a matter of how much of a focus the developers put on it. For now, they're likely just looking at the PS3 like a normal gaming system, as the controller has the exact same inputs as the PS2/PS1. I think only time can tell.
In closing, whoever thought it would be cool or trendy to name SIXAXIS with all-caps should be shot... in the kneecap... twice.
edit: Wow, I type a lot.
rothbart 10-02-2007, 01:32 AM In closing, whoever thought it would be cool or trendy to name SIXAXIS with all-caps should be shot... in the kneecap... twice.
But if palindromes are cool, capital palindromes must be even cooler! :D
Mr Eibmoz 10-02-2007, 04:18 AM I really like the sixaxis when its secondary, almost superficial. When its the main scheme I cant stand it, but then I cant stand most of the Wiis control schemes (for traditional games) either. Heh, infact I detest the shooters and racers that use the wiimote... so far.
An example of the superficial uses that comes to mind is Folklore. So simple, you yank the souls out of your enemies and to see it written down it seems silly but actually yanking them out when playing it is really satisfying. I cant quite think of any times I thought it was well used.... I guess Locoroco, but Id realllly have prefered that to be PSP style with full sixaxis than what it was, although for what it was is was a lot of fun (easily £2 worth of fun anyway).
Yeah, I think its an interesting addition thats being misused a LOT. In a year there will be some excellent uses for it I reckon. I'm glad its in there, I just really wish they'd change the controller configuration becuase I find it the single most uncomfortable pad, just about ever. It may be iconic but its not ergonomic and I cant for the life of me understand why the tops of the sticks are convex. Its a great pad when its d-pad only games (Street Fighter, Tekken etc..) but man I hate it for FPS. Lets hope for a 360-ripoff 3rd party one soon ^_^
Emophia 10-02-2007, 01:03 PM Not convinced, I find it just as pointless as it is in the Wii...
mr pinky 10-02-2007, 07:27 PM It does appear that sony have just whacked another feature to their "super console" to try and make it look like it really can do everything. I don't think its particularly necessary and i can't really see many games using it for more than meanial little tasks that don't really add any extra immersion! But i'd be more than happy to be proven wrong! Lets be honest since i've bought my PS3 i haven't had much of a use for the normal features on the controller let alone the SIXAXIS.... My duster has seen the light of day a bit more because of it though!
Emophia 10-03-2007, 11:26 AM You need to get more games for it then... I wont be able to beat any of my PS3 games (no, not even Heavenly Sword) at the rate it's going... Too many PS3 games battling for my time...
Garrand 10-04-2007, 03:26 AM Yeah, definately a gimmick. Sony was in kind of in a tough spot, though, with the whole not being able to use rumble at the time. But they needed at least something, fans expected it, so i guess what the hell, there are probably worse things they could have thrown in there.
rothbart 10-04-2007, 04:12 AM there are probably worse things they could have thrown in there.
Well now that opens up a lot of room for speculation...
Toe nail clipping storage compartment
Water reservoir with L4/R4 squirt gun triggers
Coin slot/piggy-bank
Birth control pill storage (for the ever elusive gaming woman)
Built in pencil sharpener
A few loose BB's to function as a infant's rattle
I could go on all night, but it's 1:11AM my time and I have to get up at 6:00AM... :eek:
CaptainDDL 10-04-2007, 11:28 AM You poor thing!
If they could make use of it, it'd be pretty cool...but as far as I've seen, they haven't.
rothbart 10-04-2007, 12:11 PM You poor thing!
If they could make use of it, it'd be pretty cool...but as far as I've seen, they haven't.
I totally believe you. ;) See what I did there? :D
KeavyRain 10-16-2007, 12:34 AM You need to get more games for it then... I wont be able to beat any of my PS3 games (no, not even Heavenly Sword) at the rate it's going... Too many PS3 games battling for my time...
From what you have posted I can assume that: You have very little free time, you don't own a 360, or both.
As for Sixaxis (I'm not using all caps. Take that, society!) If you took the motion control, slapped it into a 360 controller, swapped out the D-Pad for the Sony D-Pad, and sold the thing for $20 I'd call it my dream controller.
You may be asking "But...why?" and I'll tell you why: The 360 controller is like a dream to me with its offset analog sticks, bumper/trigger setup for the shoulder buttons, and the fact that you can swap out battery packs makes it even better. The only complaint I really have is with the D-Pad and if you added motion control then it would be cooler.
Emophia 10-16-2007, 02:49 AM I have lots of free time, I'm a student after all... But my social life takes up most of it...
KeavyRain 10-16-2007, 05:56 AM I have lots of free time, I'm a student after all... But my social life takes up most of it...
Just saying that as someone who owns a 360 there's not a whole lot on PS3 that I can't already play but if you've only got PS3 you have more to choose from gamewise is all I was saying.
And I understand about the social life. Its why I'm so far behind my socially inept counterparts in FFXI.
Emophia 10-16-2007, 06:12 AM You were right, I would like a 360 too someday... But like you said, I don't have the time to justify spending that money...
I rarely ever finish games, besides portable ones...
I hate the amount of time you need to spend on Final Fantasy games to get anywhere... I never got past 2 hours in FFVII, 4 in FFXII, and I never even started my copy of FFVIII...
And it also explains why in all the 6 months I played WoW I only got to level 20...
Wasn't XI supposed to be crap though?
KeavyRain 10-16-2007, 02:42 PM XI is fun if you don't mind working for stuff. The kiddies that bitched and moaned in XI about how unfair it was that they had to do Genkai or how their mom wouldn't let them buy gil so they could get their Scorpion Harness or Hauby while simultaneously bitching about how gilfarmers are raping the consumables market went to WoW and got their instant gratification fix and honestly, we don't miss them.
I'm not saying WoW is bad but don't knock FFXI just because you have to work for stuff in it.
Also, we've got a steady 500K players which in the world of MMO's is quite good. I think Everquest peaked just below that.
Disco Jesus 10-17-2007, 02:03 AM Sorry to all you ps3 dislikers owners out there but i think that as soon as i get warhawk sixaxis will come into a world of its own, i even liked the little addition in resistance where you get to bash the crazy aliens off!
Emophia 10-17-2007, 06:09 AM XI is fun if you don't mind working for stuff. The kiddies that bitched and moaned in XI about how unfair it was that they had to do Genkai or how their mom wouldn't let them buy gil so they could get their Scorpion Harness or Hauby while simultaneously bitching about how gilfarmers are raping the consumables market went to WoW and got their instant gratification fix and honestly, we don't miss them.
I'm not saying WoW is bad but don't knock FFXI just because you have to work for stuff in it.
Also, we've got a steady 500K players which in the world of MMO's is quite good. I think Everquest peaked just below that.
From what I heard it was boring, not harsh, like killing bees with a wooden staff for a couple hours...
Sorry to all you ps3 dislikers owners out there but i think that as soon as i get warhawk sixaxis will come into a world of its own, i even liked the little addition in resistance where you get to bash the crazy aliens off!
You know, I played Resistance on Co-op on normal all the way through, never got jumped by an alien...
zaphoduk 10-18-2007, 12:17 PM I think the six-axis is a good idea in principal and will eventually be used properly, i just think it's being used in a gimmicky fashion up to now. Lair supposedly control terribly with the six-axis, the combos in Heavenly Sword were a bit tricky using it, but the Folklore implementation was quite good.
I don't think it's a gimmick like the Wii-mote is, that thing is just one big fat gimmick.
Let us remember when the Saturn analogue controller first came out with Nights Into Dreams, it was hard to imagine what the analogue control system could be used for, but now we would be lost without it. I think the six-axis is much the same, we're finding it hard to see it's potential now but it will suprise us all when something comes along which nails the control system totally.
KeavyRain 10-19-2007, 05:27 PM From what I heard it was boring, not harsh, like killing bees with a wooden staff for a couple hours...
Not like the fetch quests in WoW amirite?
OtherOne 10-20-2007, 03:08 AM oh cmon, its barely a year out - of course there'll be developers who misuse motion sensing and include some crappy gimmick; but motion sensing CAN be beneficial! Warhawk, Folklore, and I might be in the minority on this but also Heavenly Sword all make great use of the sixaxis already. Plus rothbart has a point, developers dont NEED to include motion sensing into their games - but at least the options there.
Emophia 10-20-2007, 03:15 AM Not like the fetch quests in WoW amirite?
Those were always fun though, and somehow they always felt unique...
Rhy1993 10-23-2007, 01:10 PM I don't think that it is just a gimmick but i do think that they shouldnt have left out rumble even though they are putting it back in
rothbart 10-23-2007, 01:55 PM I don't think that it is just a gimmick but i do think that they shouldnt have left out rumble even though they are putting it back in
Comments like that confuse me. You know they didn't leave rumble out by choice, right? They were forced to. Yeah, the argument could certainly be made that they should've just paid the licensing fee up front, but I'm sure they legitimately thought they were going to win the lawsuit; and they didn't.
Redoric 10-24-2007, 06:30 AM Don't kill me. I was under the impression that they could not put the "Dual Shock" into the PS3 before they released it, due to some law-suit or settlement? (Sp?)
About the controller: I do not need the rumble, especially if I'm trying to "Drive" my dragon (Lair) or arrows (Heavenly Sword). I just think it will hinder my ability to take advantage of the PS3's controller gimmick.
-Redoric
rothbart 10-24-2007, 11:24 AM Don't kill me. I was under the impression that they could not put the "Dual Shock" into the PS3 before they released it, due to some law-suit or settlement? (Sp?)
You are correct. It was not an option to include rumble in the PS3's controller at launch.
LordLegion 10-26-2007, 02:23 AM They could be something great but so far they are just a joke.
QueenSavvy 10-27-2007, 07:52 PM sry double posted by accident and have no idea how to delete them 0_o:(
QueenSavvy 10-27-2007, 07:53 PM i thought the sixaxis was a pretty good idea, i found racing games much more amusing with it :) and i really hate racing game :mad: (sept burnout if that counts as one :D) still waiting on a new idea for it though;)
MonkeyMajiks 10-29-2007, 05:00 PM I think its better to have it in the controller and give the games developers more chance to innovate, than not bother. It's not like it gets in the way or anything ;-)
Granted at the moment there have been rather trivial and tacked on uses for it, just like the wii has had to suffer a myriad of crappy mini games, the PS3 has had some bad control implementations (I'm looking at you Lair!) to deal with. But there have also been some great ideas and implementations already, from the quirky Super Rub-a-Dub to the shakey shakey fun of Foklore, once the dev's get their head around this they should *hopefully* start using it for the greater good.
People seem to forget the PS3 hasn't been out all that long, give it a bit of time to mature and i'm sure some unexpected, fun implementations will appear, once the second generation titles start to appear :-)
rothbart 10-29-2007, 05:13 PM Ratchet & Clank Future had some decent (and varied) use for SIXAXIS motion control. It was used for hacking locks, skydiving, controlling tornadoes from your tornado gun, flying around with Clank on your back, and to control a laser cutting through walls... (there may be more ways in the game, I haven't finished it yet).
The core control didn't rely on motion control, but it's inclusion definitely added to the game.
Duffman X18 10-29-2007, 06:51 PM I still need to see Six-Axis proven and used well. So far it seems like everything has been a miss on the mark.
Kiljoy 10-29-2007, 09:35 PM Ratchet & Clank Future had some decent (and varied) use for SIXAXIS motion control. It was used for hacking locks, skydiving, controlling tornadoes from your tornado gun, flying around with Clank on your back, and to control a laser cutting through walls... (there may be more ways in the game, I haven't finished it yet).
The core control didn't rely on motion control, but it's inclusion definitely added to the game.
Really? cause it seemed kind of empty to me. The hacking was fun but the others were not that impressive.
Ploogle 10-29-2007, 10:14 PM I was about to post and say that Sony copied the Wii, but then I read Rothbart's post...
...and I posted it anyway. :p
rothbart 10-30-2007, 12:32 AM Really? cause it seemed kind of empty to me. The hacking was fun but the others were not that impressive.
The flying was fine... the tornado gun, well, I haven't used it much personally... I have other favorite weapons.
Let me ask you this, do you think they were in the game to mix things up or do you think they threw them in because they felt the need to have "some" SIXAXIS motion control? I feel they were simply another way to mix things up and when used in that way, they don't seem gimmicky to me at all... which is the point of this thread. I'd argue Lair was more gimmicky than the SIXAXIS as used in MotorStorm, Resistance, Ratchet & Clank Future, and especially Warhawk. Lair was "the motion control game", the others used it where applicable.
Do I think R&CF's use of motion control was revolutionary or even necessary? Absolutely not... do I think it would've been better without it? Absolutely not... that right there about sums it up.
rothbart 10-30-2007, 12:33 AM I still need to see Six-Axis proven and used well. So far it seems like everything has been a miss on the mark.
Have you played Warhawk with SIXAXIS motion control for flight?
Sinfulfate 12-06-2007, 12:44 AM I don't think its a gimmick and personally like it alot better than the wiimote. I think the wiimote takes motion sensitivity way too far and the sixaxis is a nice mixture of both motion sensitive controls and a regular joystick.
darkwonders 12-09-2007, 04:15 AM Well I just bought High Velocity Bowling for the PS3 and they actually did a great job with the use of the sixaxis. It's kind of hard to explain, but it worked really well.
PopTrogdor 12-10-2007, 06:36 PM its a different way of doing stuff not all games use them and so far my fave use of them is ratchet and clank, was minimal, but it made sense and was fun. motorstorm, its hard to control that way, but its kind of like a steering wheel, warhawk, too hard, gave up :P and lair, apparently once you got used the the bad controls, its a rate nice game :P i like sixaxis
EDIT: tried warhawk SIXAXIS controls more, ****ing love them now :P
Garwalker 12-14-2007, 12:25 PM So what is the best use of the Six-axis to date? Warhawk?
rothbart 12-14-2007, 12:44 PM So what is the best use of the Six-axis to date? Warhawk?
That depends. I think the best use is when it just seems "right". R&CF used it well. I really prefer Warhawk flight with motion controls. The subtlety I get is unmatched by stick controls... that said, it's sometimes hard to chase someone down when they're using sticks and I'm using motion. Do you value precision flying/aiming over maneuverability? That's a toss up really...
The Warhawk 1.2 patch will address a huge complaint I have with the motion controls. In the beta (and after 1.2 is released) you could opt to control ground vehicles with analog sticks while flying with motion control. For me, tanks are useless right now since motion control "steers" the tanks while the sticks aim the gun turret. It's SO easy to accidentally and subtly turn the entire tank while aiming because you accidentally tilt the controller. Jeeps are "okay", but I still prefer stick control.
There is compelling motion control in R&CF though.
Garwalker 12-14-2007, 12:57 PM Bh3XDMzcdtU
I love this commercial. Everytime I see it I laugh. Love watching their reactions after he throws it.
Diortem 12-14-2007, 02:20 PM SIXAXIS was made as a response, and it shows (at least so far... if it's a coder thing, then the programmers need to get their asses in gear). Sure, motion controls are not new, but that isnt my argument. Mine is that SONY through motion in to react to the announcement of the Wii controller, rather then take the time to make such a control scheme work as well as it should.
Now how do I feel on it? I think Sony missed the bus. Good idea, but the whole controller would need adapting to make it work. Nintendo had a prototype at one time that looked much more like a standard controller, but it had a clip that let you take off one side and THAT was what the Wiimote core unit is. I seriously see Sony doing something like that in the next run... and encourage it, as the design seems relatively adaptive, but this time... just no... they should forget and ecourage their developers to forget sixaxis for this round.
And BTW: For those who dont like the Wiimote schemes, Im seeing more and more classic controller support.... but you are missing out for FPSs. Metroid set the standard, and any FPS that follows on that machine will use it, improve it, or fail because they cant compete control-wise anymore.
PopTrogdor 12-15-2007, 12:26 PM SIXAXIS was made as a response, and it shows (at least so far... if it's a coder thing, then the programmers need to get their asses in gear). Sure, motion controls are not new, but that isnt my argument. Mine is that SONY through motion in to react to the announcement of the Wii controller, rather then take the time to make such a control scheme work as well as it should.
Now how do I feel on it? I think Sony missed the bus. Good idea, but the whole controller would need adapting to make it work. Nintendo had a prototype at one time that looked much more like a standard controller, but it had a clip that let you take off one side and THAT was what the Wiimote core unit is. I seriously see Sony doing something like that in the next run... and encourage it, as the design seems relatively adaptive, but this time... just no... they should forget and ecourage their developers to forget sixaxis for this round.
And BTW: For those who dont like the Wiimote schemes, Im seeing more and more classic controller support.... but you are missing out for FPSs. Metroid set the standard, and any FPS that follows on that machine will use it, improve it, or fail because they cant compete control-wise anymore.
well according to your sig, you actually opt to play tabula rasa for more than 10 minutes, so i dont know if id take anything you say seriously...
Emophia 12-15-2007, 12:58 PM It's not that bad...
nicknitro99m 12-15-2007, 09:32 PM After playing Lair the sixaxis controls felt like a gimmick and even to an extent in Ratchet and Clank. But in Warhawk using the sixaxis to steer the aircraft allows you to use the left analog to aim the guns. So, if itcan add a new element to gameplay then in my opinion its not a gimmick.
Diortem 12-15-2007, 09:43 PM well according to your sig, you actually opt to play tabula rasa for more than 10 minutes, so i dont know if id take anything you say seriously...
Are you saying the controls in Tabula Rasa are bad? Since we are talking about controls, we can disregard your views of the game itself for the moment and focus there. If you are railing on the controls, you will have to agree to dissagree with me and Ill have to ask what's in the pipe you are smoking. :)
If you are talking games, you just stepped WELL past a line I wasnt going to touch. You see, I dont have much experience with a PS3 (in fact, I have none at all), but I see what I see and SixAxis has shown itself to be a last minute "we have to compete with Wii" thing. As such, it should be ignored, much like companies learned to ignore the touchpad on the DS when it wasnt appropriate (eventually).
I never actually passed judgement on any games themselves, so please keep your SDF badge securely where I do not need to see it.
Kiljoy 12-15-2007, 09:49 PM I ignore all claims of Sony ripping off nintendo, they already had the technology at hand and they only went as far as being reminded by the wii's motion controller.
Diortem 12-15-2007, 10:08 PM I ignore all claims of Sony ripping off nintendo, they already had the technology at hand and they only went as far as being reminded by the wii's motion controller.
Just for you Kiljoy :)
http://warehouse.nn45.com/data/media/3/Sony-thief.jpg
Seriously, though, I agree... they didnt rip off Nintendo. All they did was react to Nintendo. I dont think they did well at it, but that is my personal view on the matter....
....I just found your comment the PERFECT excuse to drop what I find a VERY funny picture.
Kiljoy 12-15-2007, 10:28 PM The black one still looks much cooler.
Canuck 12-15-2007, 10:52 PM http://warehouse.nn45.com/data/media/3/Sony-thief.jpg
Honestly, I might buy that Sonii over a Wii.
CausticSaint 12-15-2007, 11:46 PM I ignore all claims of Sony ripping off nintendo, they already had the technology at hand and they only went as far as being reminded by the wii's motion controller.
I guess if you want to say they ripped off anybody, it'd have to be Microsoft. (http://en.wikipedia.org/wiki/Microsoft_SideWinder#Freestyle_Pro) The Sidewinder Freestyle Pro is basically what the Sixaxis is, only not as precise.
And MS came out with that one in 1998.
Kiljoy 12-15-2007, 11:56 PM their was a ps2 controller that did that too, so they did not copy anyone.
PopTrogdor 12-16-2007, 11:10 AM Are you saying the controls in Tabula Rasa are bad? Since we are talking about controls, we can disregard your views of the game itself for the moment and focus there. If you are railing on the controls, you will have to agree to dissagree with me and Ill have to ask what's in the pipe you are smoking. :)
If you are talking games, you just stepped WELL past a line I wasnt going to touch. You see, I dont have much experience with a PS3 (in fact, I have none at all), but I see what I see and SixAxis has shown itself to be a last minute "we have to compete with Wii" thing. As such, it should be ignored, much like companies learned to ignore the touchpad on the DS when it wasnt appropriate (eventually).
I never actually passed judgement on any games themselves, so please keep your SDF badge securely where I do not need to see it.
meh, its only weed in my pipe at the moment, cant afford crack... and no, i was just saying, tabula rasa is shite, and you seem to play it alot, which is kinda wierd, thats all. and i have experience with all the consoles, ive owned two of them and im subjected to the wii by my flat mate every ****ing day "ooo umbrella chronicles is so good blah blah blah" thats when i get out house of the dead for the dreamcast, and say "woah, umbrella chronicles is house of the dead, but shitter!" aaaaanywho, i like the SIXAXIS and so far ive only disliked it in motorstorm as its too sensitive, and according to all my friends who have played lair, as soon as you get the hang of the controls, which is like an hour or something, its a really good game, so i am still yet to find a really appauling use for the SIXAXIS
oh ans any controller using analog sticks surely copy Playstation 1 controllers (talking about console controllers here) as i dont think ive seen a controller before that with duel analog sticks, wii classic controllers hae them now, 360 has them...not too much of a copy at all...
Diortem 12-16-2007, 02:18 PM SONY DEFENSE FORCE AWAY!!!!
meh, its only weed in my pipe at the moment, cant afford crack... and no, i was just saying, tabula rasa is shite, and you seem to play it alot, which is kinda wierd, thats all.
So you ARE going by opinions of gameplay and NOT by opinion of controls (which was the point of this thread). SO rather then try to defend a point you disagree with you attack another entirely DIFFERENT one.
As I said before, PLEASE put away the SONY DEFENSE FORCE badge, and get back to topic.
and i have experience with all the consoles, ive owned two of them and im subjected to the wii by my flat mate every ****ing day "ooo umbrella chronicles is so good blah blah blah" thats when i get out house of the dead for the dreamcast, and say "woah, umbrella chronicles is house of the dead, but shitter!"
Once again, OFF TOPIC. You clearly just hate the Wii if that's all it takes to get a rile out of you. I live with an Xbot and dont retaliate like that about graphics (even as I could with Crysis). PLEASE calm down, put the badge away, and come back reasonable.
aaaaanywho, i like the SIXAXIS and so far ive only disliked it in motorstorm as its too sensitive, and according to all my friends who have played lair, as soon as you get the hang of the controls, which is like an hour or something, its a really good game, so i am still yet to find a really appauling use for the SIXAXIS
Ill have to look to be sure myself, but looking at reviews and how last minute the control element was added, I find myself really doubting it is a good feature. It isnt a bad controller, but even a good controller can have a bad OPTIONAL feature. (granted, I still like analog for movement where EVERY controller till Dual SHock 2 put movement controls, but that is preference).
oh ans any controller using analog sticks surely copy Playstation 1 controllers (talking about console controllers here) as i dont think ive seen a controller before that with duel analog sticks, wii classic controllers hae them now, 360 has them...not too much of a copy at all...
Dude... PSX didnt have those until LATER.... AFTER N64 came out with an analog on it (by about a year), so... again SONY DEFENSE FORCE AWAY!!!! TIME TO CHANGE HISTORY TO SUITE THEIR NEEDS!!! YAH!!!!
Emophia 12-16-2007, 04:51 PM Tabula Rasa isn't a bad game but anyone who ays "SONY DEFENSE FORCE AWAY!!!!" before making a point really doesn't need more pity...
Even if they are a fellow PC gamer...
PopTrogdor 12-16-2007, 06:39 PM Sony Defence Force? hmm, maybe, id be proud of that tbh! and i did say Duel Analogue sticks, not just one thats sits in the middle of a big ass controller that no-one can reach while also trying to press a trigger button.
and yeh, i go slightly off topic sometimes :S but i never said anything about graphics, i just said umbrella chronicles is shite compared to more classic stuff like house of the dead or even virtual cop 2... and i never said i hated any console, i just really mildly dislike someone going on a bout a game, which ive played, and is quite frankly, appauling. I dont mind the wii, but its a bit too much 'in your face' the whole time.
back to the point at hand, please, try out games like Ratchet and Clank, or Warhawk, even Folklore with the SIXAXIS, before you start believing what some reviewer says, its always the best policy, try it for yourself.
Diortem 12-16-2007, 09:16 PM Sony Defence Force? hmm, maybe, id be proud of that tbh! and i did say Duel Analogue sticks, not just one thats sits in the middle of a big ass controller that no-one can reach while also trying to press a trigger button.
and yeh, i go slightly off topic sometimes :S but i never said anything about graphics, i just said umbrella chronicles is shite compared to more classic stuff like house of the dead or even virtual cop 2... and i never said i hated any console, i just really mildly dislike someone going on a bout a game, which ive played, and is quite frankly, appauling. I dont mind the wii, but its a bit too much 'in your face' the whole time.
back to the point at hand, please, try out games like Ratchet and Clank, or Warhawk, even Folklore with the SIXAXIS, before you start believing what some reviewer says, its always the best policy, try it for yourself.
Now if you had started there rather then go off on game tastes, we wouldnt have had this argument. I agree, that is the best policy, and if I get a chance, I might. However, the local stores dont have the thing on (or its on motorstorm and I generally say no to racing games), and I know no one who has it. This may take a while.
But I still say if you want to defend something, STAY on target and dont move to attack something else.
And for the record, I dont ask for pity over observations mixed with humor. :D
Anbaraen 12-16-2007, 11:32 PM Guys, here's my two cents. Dunno what they're worth, but here they are.
1. The way they used SIXAXIS in Ratchet and Clank pissed the hell out of me. I'd rather just steer myself using the analog sticks, thanks.
2. Haven't played Warhawk or Folklore, but I agree with Dio in the fact that the SIXAXIS feels like a last minute addition than a fully fledged control 'feature'.
3. I have no idea how Umbrella Chronicles, any games 'better' than it, or the Wii even got dragged into this conversation.
3.I have no proof (other than circumstancial evidence) that SIXAXIS was added as a last minute gimmick. Once there is some proof, we can establish two sides of the argument. The only evidence I can think of towards SIXAXIS being a gimmick is because information about it didn't come out until later on, in fact, until the Wii was announced with its motion controls. Feel free to correct me if there was a press release about SIXAXIS before the Wii's motion controls were announced.
4. On to the Tabula Rasa 'argument'. There is none. Games are a matter of personal preference, as you will no doubt know after listening to this podcast. So I see no reason to start attacking Dio because he plays Tabula Rasa, because not only is it a matter of personal preference, but it is completely off the topic of SIXAXIS.
5. Emophia, learn to take a joke. Seriously.
Alright, that was my 5 cents. Feel free to insult me about playing Urban Terror, a free FPS, or anything else you may see me playing on Xfire.
Emophia 12-17-2007, 03:29 AM 5. Emophia, learn to take a joke. Seriously.
Last time I checked, jokes were supposed to be funny... No offense to Diortem...
PopTrogdor 12-17-2007, 05:52 AM just buy a ps3 then dio, so much easier that way :P traded in my 360 for mine. and yes again to Acheron i went slightly off topic, well done for being a rocket scientist, and you disliked the controls in Ratchet and Clank? they were awesome! You are literally by yourself in that view, everyone i know whos played it thought it was brilliant, helped shake things up a little. And to me, SIXAXIS does NOT feel like a last minute feature, as it never messes up, and it does what you tell it to do, except Lair, but thats a coding problem not a hardware one, and its an awesome game anyway.
and on a last note, Acheron, technically, you made 6 points, so it would be 6 cents, but whatever o.O
Mr Eibmoz 12-17-2007, 06:25 AM Yep, Ratchet and Folklore turned it from a "well... I dont know" to a really good solid feature. This is ofcourse, when its not forced in some horrible way (Lair), as long as any major game controlling can be done with the sticks (like Warhawk and even Ratchet let you use the sticks instead of motion for its minigames). Now if only it had a better controller design.....
Diortem 12-17-2007, 08:44 AM just buy a ps3 then dio, so much easier that way :P traded in my 360 for mine. and yes again to Acheron i went slightly off topic, well done for being a rocket scientist, and you disliked the controls in Ratchet and Clank? they were awesome! You are literally by yourself in that view, everyone i know whos played it thought it was brilliant, helped shake things up a little. And to me, SIXAXIS does NOT feel like a last minute feature, as it never messes up, and it does what you tell it to do, except Lair, but thats a coding problem not a hardware one, and its an awesome game anyway.
and on a last note, Acheron, technically, you made 6 points, so it would be 6 cents, but whatever o.O
$400 for one game that COULD draw me in offhand (Drake's Fortune)... um.. no.... and actually, this is going to shock you.. I wasnt ever really interested in Ratchet and Clank. If I find it on demo, I might try it, but thats about it.
But you do bring up an interesting point and the kind of thing I was looking for... you claim it to be a software issue. THAT I can accept. After all, I can pretty much point out the same with complaints of a certain other system, so it's believable.
What you cant disprove to me is that it wasnt a reaction. I seriously can not believe they planned the feature before they heard what Nintendo was doing. No they didnt rip them off, but they responded to what someone else in the market was offering. If Nintendo didnt make the Wii, there would be no SIXAXIS. That is the point.
Is it possible (and perhaps likely) that developers dont know what to do with it yet on the whole? Definately, but that doesnt change it's origins.... only the reaction (if ONE game has a good control with it, then developers need to stop being lazy and learn to use it).
rothbart 12-17-2007, 11:26 AM What you cant disprove to me is that it wasnt a reaction. I seriously can not believe they planned the feature before they heard what Nintendo was doing. No they didnt rip them off, but they responded to what someone else in the market was offering. If Nintendo didnt make the Wii, there would be no SIXAXIS. That is the point.
Keep in mind that ALL of these companies have patents for tech they haven't released. Sony's got some REALLY interesting patents for tactile feedback and such... if Nintendo hit the market with those first, but Sony had patents on that type of tech predating Nintendo to the market, would they then be a "copycat" for announcing such tech?
For me, at the end of the day, I don't care who had what first, I look for the best implementation and I own all the current-gen systems for access to the best of the best. To me... regardless of the game, Wiimote/Nunchuck is not me preferred input method. So I guess I would rather have a controller of the size/shape/capability of the PS3/360's over the Wii's. Do I care that Nintendo was first to market with consumer level motion controls in a successful product? No. It takes absolutely nothing away from the other platforms... and I think nothing less of the SIXAXIS for it. I'd rather a controller be able to work the way I'm used to 90% of the time and have that ability to do motion sensing if needed than to be forced to use it 90% of the time (often times to the point of blatantly be tacked on).
Diortem 12-17-2007, 11:59 AM And THAT is an answer I respect... much more then deciding to attack a game on the PC. OR trying to deny it was a response. Simply choose the one you like better.
For me, Im a keyboard/mouse kinda guy... so the Wiimote is a bit closer to what I want... at least for FPS gameplay (I cant stand dual analog for that). Still, I wont knock someone for wanting different.
I bring up the idea of reaction because I simply believe they wouldnt have added it (patent or no) without an outside reason (in this case, the Wii). This is NOT copying, this is REACTING. Big difference.
BTW, I can garauntee if the timing was reversed, Nintendo would be labeled big time. People are itching to do so and would jump at the chance. I live with one.
Anbaraen 12-17-2007, 10:28 PM I didn't say I disliked Ratchet and Clanks controls, I just said I didn't like the way they implemented the SIXAXIS feature. In the hour that I played, the only thing I used the SIXAXIS for was falling from a plane. I'm just used to controlling falling with an Analog Stick, sorry. I have to agree roth, I find the Wiimote + Nunchuck tedious, I certainly prefer a controller. I agree with Diortem that the dual analog needs some rethinking, especially for FPS and RTSes, especially if they plan to release more and more RTSes on consoles. Roth I actually agree with you on your last point. But for me the bottom line is that I feel that if the Wii hadn't had motion sensing, the PS3 wouldn't have SIXAXIS, either.
PopTrogdor 12-18-2007, 06:28 PM well i can agree that Fpsers on consoles, generally suck in terms of controlling (in my view), that was untill i got my hands on cod 4, seriously, i couldnt really find a fault in the use of the duel analogs, it all felt so fluid, i much prefer FPS's on the pc, but my god was cod 4 a turn around
jimash 12-19-2007, 07:02 AM the whole idea is OK but where are the kik ass ways in which we can use this...
wat i think is the ps3 should have both, rumble and 6 axis, but used in a way where both dont collide with each other so the gamer gets pissed.
rothbart 12-19-2007, 12:23 PM the ps3 should have both, rumble and 6 axis, but used in a way where both dont collide with each other so the gamer gets pissed.
Rumble and SIXAXIS you say?
DualShock 3 says "Hi!" :D
http://i102.photobucket.com/albums/m95/rothbart_photos/ps3_nongames/DualShock3_b494_screen_540x354.jpg
PopTrogdor 12-19-2007, 01:53 PM Rumble and SIXAXIS you say?
DualShock 3 says "Hi!" :D
http://i102.photobucket.com/albums/m95/rothbart_photos/ps3_nongames/DualShock3_b494_screen_540x354.jpg
it looks so beautiful...like...like the holy grail...or some kind of really large gold rare item!
Shane86 12-19-2007, 03:00 PM they're far too expensive though.
rothbart 12-19-2007, 03:43 PM they're far too expensive though.
Well if you need one now, then yeah, you're going to pay a premium so the importers can make some dough (the DS3 itself doesn't have a jacked up price, it's the added cost of importing them). When they come out here, they should be as reasonable (or unreasonable depending on your outlook) as existing controllers. Personally I think Sony should drop the SIXAXIS price by $10 and put out the DualShock 3 at the existing price point. If they try to leave SIXAXIS at $50 and sell DualShock 3's at a higher price, people will (rightfully) have something to complain about.
They'll be out here in "Early '08" whatever that means.
Harag 12-20-2007, 08:46 PM six axis is ANNOYING i love my ps3 but if i wanted to wave my damn controller i would have bought the WII and a white plastic helmet.
on a side note i dont minde them so much in games like folklore where the 6 axis is subtle and limited
however i would prefer a way to turn them off
Link97 12-22-2007, 05:45 PM Nintendo has been very quiet about the Wii's accesories ever since we stole their motion sensitive controller idea.
-Kutaragi
Is Daulshock 3 motion sensitive?
Emophia 12-22-2007, 05:53 PM Again, you are complete moron... Do you enjoy making an ass of yourself?
Shane86 12-22-2007, 06:17 PM leave him be, I think he's only 10.
Diortem 12-23-2007, 11:05 PM Nintendo has been very quiet about the Wii's accesories ever since we stole their motion sensitive controller idea.
-Kutaragi
Is Daulshock 3 motion sensitive?
What stealing? They reacted, sure, but that is completely different.
And while writing, what brought a helmet of anykind to the wii?
genoc1de 12-24-2007, 03:06 PM I think it's a waste of time, and the only games that even use it properly are Warhawk and Heavenly Sword, which is still pointless coz you only use it for controlling flying objects (spaceships, arrows etc.)
rothbart 12-30-2007, 02:42 PM I think it's a waste of time, and the only games that even use it properly are Warhawk and Heavenly Sword, which is still pointless coz you only use it for controlling flying objects (spaceships, arrows etc.)
Um, I'm sorry, did you just say it's pointless because you only use it for (and then you said why you'd use it)? So is that pointless with a point?
Bottom line, the SIXAXIS/DS3 works well as a traditional controller and has motion control too. If it works well anywhere, then it would seem it's not pointless. Sony obviously didn't go the "force you to use it with every game" route that Nintendo did. People seem to think that since SIXAXIS motion control isn't used perfectly in EVERY game then it's worthless... I've got news for you... it isn't used perfectly in EVERY game on the Wii either.
The nice thing about SIXAXIS motion control is short of a very few games, you can totally ignore it if you wish.
Ala Douche 12-30-2007, 03:28 PM i'm surprised more people didn't mention heavenly sword's use of it. i really liked it and thought it added to the experience. controlling the arrows in midair would not have been nearly as fun if you had to use the analog sticks. but i guess not many people liked heavenly sword cause some reviewer sometime once said it was too short.
Kiljoy 12-30-2007, 04:44 PM I don't normally take reviewer's claims to heart, but I do pay attention to the general consensus.
Ala Douche 12-30-2007, 04:59 PM well i think it's a perfect length... any longer and it would begin to get repetitive and boring. and it's got a GREAT story.
smon jiff 01-01-2008, 08:19 PM well i think it's a perfect length... any longer and it would begin to get repetitive and boring. and it's got a GREAT story.
Have to totally agree with you there. That game was amazing and i don't think they could have done much to make it better, except to give that retarded chick some sort of mêlée weapon.:)
Ala Douche 01-01-2008, 09:19 PM meh, it gave it a bit of a challenge... speaking of which, hell mode is freaking impossible.
Garwalker 01-03-2008, 12:35 PM well i think it's a perfect length... any longer and it would begin to get repetitive and boring. and it's got a GREAT story.
Did you rent or buy?
nicknitro99m 01-03-2008, 11:20 PM http://xboxfamily.com/xf/index.php?option=com_content&task=view&id=1107&Itemid=1
maybe sixaxis is not such a gimmick after all after I read this article.
Ala Douche 01-04-2008, 12:27 AM i bought it and returned it within the 7 days so i could exchange it for something else. :)
rothbart 01-04-2008, 03:12 AM http://xboxfamily.com/xf/index.php?option=com_content&task=view&id=1107&Itemid=1
maybe sixaxis is not such a gimmick after all after I read this article.
Let me get this straight, hearing that Microsoft is rumored to be looking into this somehow makes the technology more valid? Is that what you're saying? Wow... (http://en.wikipedia.org/wiki/Category:Failed_Microsoft_initiatives) :eek:
Garwalker 01-04-2008, 11:05 AM I'd buy a contoller for rumble but I wouldn't buy a controller for motion capture. I think rumble is essential in racing and FPS games but haven't seen or heard were motion capture was essential for a PS3 game.
That's not to say that in a year when developers have had more time with it, it could be put to better use and I would buy one then if it came out for the 360.
nicknitro99m 01-04-2008, 06:00 PM Let me get this straight, hearing that Microsoft is rumored to be looking into this somehow makes the technology more valid? Is that what you're saying? Wow... (http://en.wikipedia.org/wiki/Category:Failed_Microsoft_initiatives) :eek:
No, I was trying to point out that I have been reading a lot of posts where xbots if you can call them that have declared the sixaxis's motion controls to be a gimmick and a rip off of Nintendo's wii. Since MS is now looking to add motion sensing controls to their controllers maybe its not a gimmick. i might even add that sense MS is looking into motion controls then all current consoles except handhelds will have motion controls of some form. Whether or not you think its a gimmick or not is your opinion but if all consoles may one day have motion controls of some form. Then is it still just a gimmick or has it evolved to a new form of user interface?
PopTrogdor 01-04-2008, 06:40 PM if ms did put motion controls on, and ps3 fanbois went "lolz u gotz gimmikz too" there would be an uproar! xbots everywhere would flame and say motion controls on the 360 arent a gimmik and that the ps3 fanbois were on crack. I can see it now, it will be chaos i tell you, CHAOS! And i shal sit back and laugh in my soundproof barrier for i saw it coming...
er, slightly off there, but whatever
Feanor 01-04-2008, 08:00 PM I am still wary of these newfangled motion sensors and touch screen controls. When I was you kids's age we were happy with just the d-pad, A,B, START & SELECT buttons.
Diortem 01-04-2008, 10:28 PM Let me get this straight, hearing that Microsoft is rumored to be looking into this somehow makes the technology more valid? Is that what you're saying? Wow... (http://en.wikipedia.org/wiki/Category:Failed_Microsoft_initiatives) :eek:
Seconded. OPTIONAL does NOT equal gimmick.
Why I dont think it was needed and throwing away rumble to react to Nintendo was kinda dumb, that doesnt mean an OPTIONAL FEATURE is just a gimmick.
Now to think it is, then change your mind because Microsoft is looking at it makes you a bonified Xbot. Sorry, but Rothbart is right about that one.
nicknitro99m 01-05-2008, 12:08 AM Seconded. OPTIONAL does NOT equal gimmick.
Why I dont think it was needed and throwing away rumble to react to Nintendo was kinda dumb, that doesnt mean an OPTIONAL FEATURE is just a gimmick.
Now to think it is, then change your mind because Microsoft is looking at it makes you a bonified Xbot. Sorry, but Rothbart is right about that one.
I am sorry are you talking to me. Am I to be declared an Xbot just because I mention MS in a post. That is not what I said; you know what just forget itI just tried to show that MS is looking at motion controls as well. My logic is not MS = the golden standard of gaming. I can't believe I point this out and get flamed by two assholes and one is an admin. You know what forget this site its immature and unintelligent.
Peace
nicknitro99m 01-05-2008, 12:50 AM After playing Lair the sixaxis controls felt like a gimmick and even to an extent in Ratchet and Clank. But in Warhawk using the sixaxis to steer the aircraft allows you to use the left analog to aim the guns. So, if itcan add a new element to gameplay then in my opinion its not a gimmick.
By the way is here is a quote I made on this same thread at an earlier date. I never said I thought the sixaxis was a gimmick.
Diortem 01-05-2008, 08:40 AM By the way is here is a quote I made on this same thread at an earlier date. I never said I thought the sixaxis was a gimmick.
A little angry are we? Look, no one here is going to spend the time to research your previous statements. It ISNT worth ours. Now if you had put it better then to sound like only MS's eye could turn yours (which is EXACTLY how you sounded), we wouldnt be here.
Course if you werent oversensative over a forum, we wouldnt iether, but eh....
In any case, if you read this before you go, goodluck wherever you go.
nicknitro99m 01-05-2008, 10:20 AM A little angry are we? Look, no one here is going to spend the time to research your previous statements. It ISNT worth ours. Now if you had put it better then to sound like only MS's eye could turn yours (which is EXACTLY how you sounded), we wouldnt be here.
Course if you werent oversensative over a forum, we wouldnt iether, but eh....
In any case, if you read this before you go, goodluck wherever you go.
Angry? hardly I think you should learn to read. My post was understandable. Neither did I imply MS was the gold standard or state it outright. I assume you are just trying to flame me plain and simple because I read my posts and how the hell you came up with this is beyond me. Perhaps you are very paranoid to somehow warp what I said into "MS is the only one who can do motion controls right."
Rekenmachine 01-05-2008, 11:30 AM I am still wary of these newfangled motion sensors and touch screen controls. When I was you kids's age we were happy with just the d-pad, A,B, START & SELECT buttons.
Oh yes, I remember those controllers. And I remember the nintendo thumb. *shivers*
In that aspect, today's controllers are quite an improvement. Except maybe for tennis elbow...
@nicknitro99m: You made a post that was easily misunderstood. In stead of correcting the mistake, you jump to personal insults.
My advice: Say sorry, get over it....
nicknitro99m 01-05-2008, 12:05 PM Oh yes, I remember those controllers. And I remember the nintendo thumb. *shivers*
In that aspect, today's controllers are quite an improvement. Except maybe for tennis elbow...
@nicknitro99m: You made a post that was easily misunderstood. In stead of correcting the mistake, you jump to personal insults.
My advice: Say sorry, get over it....
I corrected it twice I really doubt I could have been clearer. but still not everyone speaks english as their first language.
And about personal insults it appears to be the only thing that works on this forum. But, hey if you take my insults seriously then whatever.
But I will try one more time.
I think the sixaxis is not a gimmick; I prefer it after I got use to it especially for WarHawk. And if MS were to adopt their own version of motion controls then all three consoles would now have motion controls of some kind. And I have good reason to think that they will adopt this because this is a business and a competition. Its only natural MS sees the need to adopt motion controls because they are competing and when wii owners start looking for games with better graphics they are going to look at a PS3 and 360. I am simply commenting on the industry as a whole I could care less if ps3 outsells 360 or vice versa. In other words, I am simply stating that the addition of the sixaxis to the ps3 was not a gimmick to compete with nintendo, but motion controls are one day going to be the new user interface for video games and the addition of the sixaxis added a new level of immersiveness and to a degree future proofed the console.
i guess I will be better understood if i say this
PS3 6axis FTW!!!!!!
PopTrogdor 01-05-2008, 12:15 PM nono, you got it wrong, its PS3 SIXAXIS, puh, call yourself a fanboi... :P
rothbart 01-05-2008, 06:51 PM nono, you got it wrong, its PS3 SIXAXIS, puh, call yourself a fanboi... :P
It's quite a bit better at playing video games than the 5Axes!
http://i102.photobucket.com/albums/m95/rothbart_photos/41My7dn9ieL_AA280_.jpg
nicknitro99m 01-05-2008, 08:21 PM It's quite a bit better at playing video games than the 5Axes!
http://i102.photobucket.com/albums/m95/rothbart_photos/41My7dn9ieL_AA280_.jpg
You forgot about kilo that is an axe spray as well. So 6axes.
Harag 01-05-2008, 11:02 PM What stealing? They reacted, sure, but that is completely different.
And while writing, what brought a helmet of anykind to the wii?
cause id have to be retarded and wearing one to buy a wii..........
subtle sarcasm
photomaster94 01-06-2008, 11:33 AM did u notice that SIXAXIS is also SIXAXIS backwards?
Shane86 01-06-2008, 11:40 AM did u notice that SIXAXIS is also SIXAXIS backwards?
:eek: so is RACECAR!
Ala Douche 01-06-2008, 01:44 PM http://xboxfamily.com/xf/index.php?option=com_content&task=view&id=1107&Itemid=1
maybe sixaxis is not such a gimmick after all after I read this article.
not to jump in and shank shank shank, but i think this is interpreted as "maybe sixasis is not such a gimmick after all because microsoft is looking into it as well."
it just looks like you are considering M$ to be the golden standard of gaming. i believe you when you say that's not how you feel, but i am telling you that's how it looked. I agree that jumping to personal insults, especially to a well respected admin, is NOT ok, bottom line.
PopTrogdor 01-06-2008, 07:30 PM :eek: so is RACECAR!
OMFG you are on to something there!!!!!
AND OH.MY.GOD! 1+3+3=7 ****ing hell!
Link97 01-08-2008, 06:29 PM It was stolen from Nintendo.
Diortem 01-09-2008, 01:49 AM cause id have to be retarded and wearing one to buy a wii..........
subtle sarcasm
YOU might need to be, but clearly you are not everyone. Btw, nice flame-bait.
And Link, just repeating yourself is getting you nowhere...
Flint50 01-11-2008, 01:35 PM I don't like all the motion sensing people seem to be putting in their games, especially with the Wii. Developers seem to be replacing button controls with motion sensores. "Shake this to press X", "Tilt this to press Y". The Wii has this symptom, even with mari Galaxy. The only need for motion sensing in that game is to point and pick up starbits. Unfortunately, the Wii doesn't have as many easy-to-hit-buttons as it's older systems, so the motion sensing has to be implemented.
As for the PS3, i beleive they hopped in with teh marching band and put two motion sensors in hopes of doing the same thing. Unfortunately, developers are prone to the same symptoms and just kind of throw commands at these 2 Axises. Heavenly Sword, for example, did a bad job of implementing it. Untill I found out you can switch it to a stick, I hated it.
The only game I saw to use it right was Folklore. In the demo, you simply pull the controller up to "yank" spirits out of creatures. It was accurate, never failed me, and wasn't hard to do. I didn't even have to snap the controller upwards to get it to register (as with Wii games and the hand wretching "Shake it like you hate your wrists").
Since only one game used it in a fashion that I enjoyed, I'd have to say it's a Gimmick. It's not used very well, and if it can't be in some games, then it shouldn't be used at all.
Ala Douche 01-12-2008, 05:07 AM just about every game the PS3 uses motion controls for (except for lair, so i hear) uses it almost flawlessly... so many people say they stole it from nintendo... well maybe nintendo should take a look at how well sony is utilizing it. it's perfect in heavenly sword (used to guide arrows and things you throw), flawless in college hoops 2k8 (used to shoot freethrows), and gives uncharted a little bit of variety (used to throw grenades at different distances). all these are games that i own that i've used the motion controls with (folklore as well, but my wife is playing it). i've yet to have a SINGLE complaint about how it shouldn't be in any of these games.
Emophia 01-12-2008, 07:42 AM Folklore used it well, and so did Heavenly Sword to an extent...
Expect I was playing it at 2 AM at night with headphones, and the arm waving made me accidentally unplug the phones from the TV, waking up everybody in the neighborhood....
Diortem 01-12-2008, 08:44 AM just about every game the PS3 uses motion controls for (except for lair, so i hear) uses it almost flawlessly... so many people say they stole it from nintendo... well maybe nintendo should take a look at how well sony is utilizing it. it's perfect in heavenly sword (used to guide arrows and things you throw), flawless in college hoops 2k8 (used to shoot freethrows), and gives uncharted a little bit of variety (used to throw grenades at different distances). all these are games that i own that i've used the motion controls with (folklore as well, but my wife is playing it). i've yet to have a SINGLE complaint about how it shouldn't be in any of these games.
...If they are doing fine with it, then good for them, but trust me. Nintendo themselves need study no one on this one. The 3rd parties on the system.... maybe they should be cracking open the books and listening to a few lectures, though.
But.... the only one I see saying it was stolen anymore is Link.... so why make this any deeper then it needs to be?
Ala Douche 01-12-2008, 03:30 PM well i've seen tons of people on here saying that sony copied the idea from nintendo, and i'm not arguing for or against it, i'm just saying sony is utilizing it 10x better.
Diortem 01-12-2008, 06:02 PM well i've seen tons of people on here saying that sony copied the idea from nintendo, and i'm not arguing for or against it, i'm just saying sony is utilizing it 10x better.
We will have to agree to disagree about that. From what Im hearing, Ill say one is heavier using it then the other, but that's about all Ill give it.
Ala Douche 01-13-2008, 05:41 AM that's fine, i'm just going by what i've seen. i personally like it and i wish we could start this poll over cause i'd change my "not convinced by them yet" vote to a "great idea" vote.
PopTrogdor 01-13-2008, 08:23 AM its all the wii uses, i actually told my mate to buy a classic controller so i could play mortal kombat properly than looking like im making wanking gestures to do an uppercut
Diortem 01-13-2008, 12:36 PM its all the wii uses, i actually told my mate to buy a classic controller so i could play mortal kombat properly than looking like im making wanking gestures to do an uppercut
Well yeah... you go with what the game was designed for. And aside from the DBZ game at launch (and maybe it's sequal) fighting games are not made with anything but a generic controller in mind.
But not being a huge fan of that type of game, Im not sure I care about this detail. (Now if Virtual On made it's way to the Wii.....)
veilx 01-23-2008, 06:38 PM i dont think its a bad idea, its just people hyped it to much, and the didint think it was too cool when the got to it... i mean whens the last time u saw some 1 in a ps3 commercial using sixaxis, its just an extra feature... ive used it in resistance and it was kinda cool, same with motor storm, now if u want a steering wheel, you don't hve 2 buy 1, its right there in ur controller, i think its a good idea if they didint spend alot of $ 4 it, if Sony did spend the $ on it [witch i don't think so, its a simple item to make] then i guess it a a bad move 4 Sony, if you jingle the controller around, you can actually hear the metal marble in there...
veilx 01-23-2008, 06:40 PM its all the wii uses, i actually told my mate to buy a classic controller so i could play mortal kombat properly than looking like im making wanking gestures to do an uppercut
well the wii uses IR sensors... the Ps3 is just circuits:)...
veilx 01-23-2008, 06:41 PM that's fine, i'm just going by what i've seen. i personally like it and i wish we could start this poll over cause i'd change my "not convinced by them yet" vote to a "great idea" vote.
i agree...
veilx 01-23-2008, 06:43 PM It's quite a bit better at playing video games than the 5Axes!
http://i102.photobucket.com/albums/m95/rothbart_photos/41My7dn9ieL_AA280_.jpg
umm its SixAXIS, not SixAXES...:):):)
smon jiff 01-23-2008, 11:39 PM As soon as the Duelshock 3 is released then i think it wil be the best controller, bar none. 360 controllers are good but i have been playing playstations for so long that my hands just seem to fit. oh and stfu all you guys who think that the wiimote is crap. i have played with my friends wii a bit and it was actually pretty good (wii joke intended).
solarmystic 01-24-2008, 01:03 AM Make it OPTIONAL and i'm all for it... make sure it isn't tacked on as a mandatory part of a game.. like Lair which totally sucked!!!
The keyword here is CHOICE... choice for the consumer... betcha Lair would've had higher reviews if the gave CHOICE to gamers whether or not they want to use the motion controls... How asanine was Factor 5 in making motion controls mandatory in Lair when its implementation in that particular game sucked?
If they can improve the implementation of it in future games plus give the freedom of choice to the consumer, than i'd say that its not a gimmick, 'sides i'm all for DUALSHOCK3.. always can't imagine myself playing games without ze rumbly feeling in my hands..
Mearnsonator 01-27-2008, 10:16 PM It's hard for me to think of it as a "gimmick" per say... as the motion sensors seem to be underutilized. If they would have removed buttons (in the vein of Nintendo) and forced developers to use the motion controls more pervasively in their games it would elevate to "gimmick" status. Right now it's just a value-added feature, only time will tell if it pays off for Sony, though I don't doubt there will be developers that find interesting and innovative ways to use them (whoever had the idea of using the tilt to look around corners is genius, COD4/Rainbow6 anyone?).
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