Volkov
06-29-2007, 08:00 PM
[ch8220]What?!?[ch8221] 27 year old Tony Johnston shouted, tears streaming down his face, [ch8220]What the #$!& is going on?!?[ch8221]
Millions of gamers rose out of their Cheeto-dust-covered bed sheets this morning, only to find that their World of Warcraft accounts have suddenly gone AWOL. The world of Azeroth, once covered in a plethora of Night Elves and Tauren, is now nothing but a wasteland; a ghost town of virtual space.
Why?
Shane Dabiri, Blizzard Entertainment[ch8217]s producer of the game, explains:
We were just sitting in our offices yesterday, cranking out the next mundane expansion pack, and everyone came to a realization: this game is really boring. Not just the new expansion, but all of it. Every single line of code we have written has contributed to this giant waste of time. 8 ½ million different players on WoW? With all those brains put together, we could have had an AIDS cure, flying cars, or even a much better game developed by now if it weren[ch8217]t for us creating this disaster.
At approximately 1:30 AM PDT, Blizzard[ch8217]s sysadmins wiped terabyte upon terabyte of user data from their servers. At 2:45 AM, it is estimated that many WoW players started writing their suicide notes.
[ch8220]I just don[ch8217]t know what to do anymore.[ch8221] Johnston said, [ch8220]World of Warcraft was my reason for living. I sold my gold pieces online to keep my account subscribed, my broadband connection up and for my hemorrhoid cream. Now there[ch8217]s no reason to have any of them.[ch8221]
Activision, Valve, Electronic Arts, and other publishers of real games saw their stocks soar today upon the announcement. Interestingly enough, Blizzard stock also rose, investors pleased that [ch8220]there is still hope for the people of the modern world[ch8221].
Millions of gamers rose out of their Cheeto-dust-covered bed sheets this morning, only to find that their World of Warcraft accounts have suddenly gone AWOL. The world of Azeroth, once covered in a plethora of Night Elves and Tauren, is now nothing but a wasteland; a ghost town of virtual space.
Why?
Shane Dabiri, Blizzard Entertainment[ch8217]s producer of the game, explains:
We were just sitting in our offices yesterday, cranking out the next mundane expansion pack, and everyone came to a realization: this game is really boring. Not just the new expansion, but all of it. Every single line of code we have written has contributed to this giant waste of time. 8 ½ million different players on WoW? With all those brains put together, we could have had an AIDS cure, flying cars, or even a much better game developed by now if it weren[ch8217]t for us creating this disaster.
At approximately 1:30 AM PDT, Blizzard[ch8217]s sysadmins wiped terabyte upon terabyte of user data from their servers. At 2:45 AM, it is estimated that many WoW players started writing their suicide notes.
[ch8220]I just don[ch8217]t know what to do anymore.[ch8221] Johnston said, [ch8220]World of Warcraft was my reason for living. I sold my gold pieces online to keep my account subscribed, my broadband connection up and for my hemorrhoid cream. Now there[ch8217]s no reason to have any of them.[ch8221]
Activision, Valve, Electronic Arts, and other publishers of real games saw their stocks soar today upon the announcement. Interestingly enough, Blizzard stock also rose, investors pleased that [ch8220]there is still hope for the people of the modern world[ch8221].