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Someone once asked me what it's like to have ADHD, and after some thought, I came up with this analogy: It's like turning the dial on a microfilm reader and releasing it at random. You never know where it's going to land, but it should be interesting. I have no idea what's going to spark these posts, or where they're going to go, but hopefully they'll be interesting.

Oh yeah, and my posts tend to suffer from a severe case of TLDNR-itis, so...sorry for that in advance. I'll try to add an abstract at the beginning of posts for all the other ADD children out there.
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Attachment and NPC Death (Part II)

Posted 04-06-2010 at 11:06 PM by BonfireAg03
During my first playthrough of Portal, I was surprised to encounter a weighted storage cube painted with pink hearts, that GlaDOS kept referring to as a "weighted companion cube". While navigating this test chamber, the companion cube protected me from being vaporized by the energy pellets being launched at me and helped me keep pressure on the buttons to activate the lifts. It took me quite a while to figure out the solution to this particular test course, but as promised by GlaDOS,...
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Attachment and NPC Death

Posted 04-06-2010 at 11:05 PM by BonfireAg03
Spoiler warning! This post contains plot information about Far Cry 2, Shadow of the Colossus, The Neverending Story, Fallout 1 & 3, and Portal. None of those are exactly new, mind you, but you have been warned, so don't come crying to me.

I've been thinking quite a bit recently about character death, and the impact that it's had on me. Not player death, because resurrection is usually only a"Game Over" screen away, and not enemy death, because I'm generally the one...
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Softly call the muster...

Posted 11-18-2008 at 02:30 AM by BonfireAg03
Updated 11-18-2008 at 02:36 AM by BonfireAg03
(sorry for two blogs in a row. I felt the need to post this)

As I type this post, students, alumni, and members of the Texas A&M community assemble at the memorial for one of the greatest tragedies to ever befall this university.

At 2:42 a.m. on November 18, 1999, the Texas Aggie Bonfire collapsed due to multiple mechanical and structural failures, tragically cutting short the lives of twelve young people who held this tradition dear to their hearts. That was...
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Mental disorders, video game characters, and you! A brief examination.

Posted 11-18-2008 at 01:18 AM by BonfireAg03
Updated 11-18-2008 at 01:25 AM by BonfireAg03
I’m currently pursuing my Masters degree in Clinical Psychology, and one day I thought it would be interesting to look into the psychology of some of our favorite videogame characters, specifically psychological disorders that seem to be present. Compiled below is a very brief list that I have developed. I’ve tried to steer away from beloved characters such as Mario, as I don’t want to offend anyone (or be slapped with a lawsuit by Nintendo), but there are one or two popular characters in here....
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On FPS guerrilla tactics or: Stop camping me, you camping camper!

Posted 11-15-2008 at 05:15 PM by BonfireAg03
Updated 11-15-2008 at 09:36 PM by BonfireAg03
(Credit to PrinceGaming for the idea for this post. http://sarcasticgamer.com/forums/blo...eferrerid=2851

Since the day one caveman decided that it would be a good idea to smash the other in the face, there has been a desire to gain an advantage over one's enemy by using available resources or exploiting some aspect of the situation. The use of elephants as mobile fortresses, heavy equipment, and a way to demoralize enemies is one example of the utilization of resources....
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