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inFamous

Posted 11-04-2009 at 02:47 AM by Jia Xu
Picked this up on a whim, it's fun but extremely repetitive. The padding via the territory missions was a mistake, especially since it feels mandatory unless you want severe aggravation when walking around and you get jumped by entire mobs of enemies.

The AI also feels very cheap during fights. I -am- playing on Hard but it still seems like a bit much to get chain-juggled by the AI so you go from full health to dead and there is nothing you can do about it. I've also been chained by the shotgun reapers, who blast you, then blast you right as you start getting up, resulting in you eventually dying and there being nothing you can do about it.

Those issues aside, the game is fun and the dead drops/blast shard collection quests are well-done, since you get an in-game hint system to help find them. A lot more games should steal that and use it. The powers are decent enough and the story is light-years better than Prototype's in my opinion, though Prototype has way cooler powers.

It's still $55 at gamestop, which is honestly a bit much for a game that gets repetitive so fast (I'm about 20 hours in and kinda burnt out on it already even though I'm only 1/3rd done with the story.) but it's definitely worth renting.
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